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Paperback Tricks of the Game-Programming Gurus Book

ISBN: 0672305070

ISBN13: 9780672305078

Tricks of the Game Programming Gurus

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Format: Paperback

Condition: Good

$5.89
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Book Overview

This book explains the concepts and ideas behind the development of a flight simulator, a 3-dimensional walk-through game, and the utilities used to manipulate video, audio and input devices. This description may be from another edition of this product.

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Customer Reviews

5 customer ratings | 5 reviews

Rated 5 stars
Superb.

Although dated now, this book is still one of the books I love the most in my collection. Lamothe starts in each chapter with a new topic and gradually solves the problems as they arise with summaries and other notes. A basic knowledge of C and how to work computers obviously will stand you in good stead but even an amature, with determination can pick this book up and really learn from it. Lamothe tends to spring little...

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Rated 5 stars
A Great book

I thought this book was good. It was easy to understand and it didn't bore me. The only problem I had was that before I bought the book I didn't know that you had to know C. So then I had to buy a book to teach me C. Other then that I thought the book was good. But if you don't know C then you should read Absolue Beginner's Guide to C, then Teach Yourself C in 21 Days. Then you should know C good enough to get this...

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Rated 5 stars
Great material

I've found a lot of interesting material in this book. It's a great resource for C/C++ programmers. And I don't consider it's out of date. There are still a lot of DOS-based games out there (and they work under Win95 & WinNT).

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Rated 5 stars
AWESOME BOOK!!, AWESOME AUTHOR!!

This Book its so Cool!, Teach you everything about game programing, Show you How to Build a game engine like DOOM!.Anyway I want to say that this book is outdate cause its for DOS, like DOOM days,But you can port all to DirectX. If you know C language and want to be a game programmer Buy this Book!!!.

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Rated 5 stars
Great Book, Great Author!

This is a great book containing lots of information about ray casting, graphics, sound and Games. Although you need to know a reasonable amount of C/C++, if you want to learn to make games, This Is For You.

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