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Paperback Java 1.4 Game Programming (Op) [With CD-ROM] Book

ISBN: 1556229631

ISBN13: 9781556229633

Java 1.4 Game Programming (Wordware Game and Graphics Library)

Covering all of the key elements required for creating games in Java, this book includes detailed coverage of graphics, input, sound, networking, and databases. Java 1.4 topics include full screen mode, new graphics features, and NIO networking. This description may be from another edition of this product.

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Format: Paperback

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Customer Reviews

5 customer ratings | 5 reviews

Rated 5 stars
Great book if you're the right audience

This book is very useful for programmers with a little experience even though it was written for complete beginners (skip this book if you feel confident programming 2D games in Java). I enjoy the author's writing style and organization. Keep in mind that it's written for Java 1.4 (now two versions old). It's new enough to be oriented around Swing, with use of BufferStrategy and active rendering through full-screen exclusive...

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Rated 5 stars
Great Book on Java and Scrolling 2D games

This book is a very good introduction to Java and game programming with Java. The authors were students in the Computer Games Technology program at the University of Abertay in Scotland when they wrote the book, and their enthusiastic expostulation of game programming principles make this book an easy read. In addition to a good coverage of Java (about half the book) with a slant toward concepts that are crucial to game programming,...

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Rated 4 stars
why use Java?

While Java is now at version 1.5, the coverage in this book of Java 1.4 is still germane. Replete with guidelines on how to design your game and the facilities offered in Java. Of these, multithreading is one of the most important. Any practical game is likely to need it, and not just for graphics. While the Java Media Framework lets you integrate audio and video easily into your program. Though it is primitive compared...

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Rated 4 stars
Not bad but lacks 3D information

I just picked up this book used at a very good price. Then read some of the reviews and was worried. Well for me being that my Java skills require a tutorial review I though the book was very good. Having read some Java books and not completely grasping it this books tutorial hit the spot. Of course the book is supposed to be about creating games not teaching the basics and it does look a bit light on game thoery then I would...

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Rated 4 stars
Brilliant Primer for Java Games

I bought this book in the hope that it wasn't going to be another so called beginners book that ends up sitting on the bookshelf forever because the content is actually aimed at someone with core knowledge and therefore skips out all the basics.I wasn't dissapointed, the whole of the first half of the book is given over to getting you up to speed with core information and from there takes you by the hand and leads you through...

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