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Paperback Crisis on Infinite Earths Book

ISBN: 1563897504

ISBN13: 9781563897504

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Book Overview

This is the story that changed the DC Universe forever. A mysterious being known as the Anti-Monitor has begun a crusade across time to bring about the end of all existence. As alternate earths are... This description may be from another edition of this product.

Customer Reviews

5 ratings

Important for DC history, but not a casual read

There was a bit of chaos caused by Flash #123, way back in 1961. The events in that book -- with Jay Garrick and Barry Allen meeting each other for the first time -- spawned what would become known as the DC Multiverse. Some 24 years later, the multiverse and collected histories of the characters within the multiverse got very muddled and confusing. Which Superman was that? And does he know about the events happening on Earth-2? From the business side of the comics industry, people were having a hard time joining in on comics, because of this confusion, along with almost 50 years of history that may be needed to understand some of the storylines. Because of all this, DC decided to do something. And with the 50 year anniversary looming in 1985, they decided to do something BIG. This is the series that changed everything, and continues to impact the DC Universe twenty years later with Infinite Crisis. For that reason alone, don't expect to just casually pick this up and enjoy it like "Formerly Known as the Justice League". This is a book that is very involving, encompasing and changing some 50 years of history, and requires the reader's attention to be adequately enjoyed. But for those that want to see how a massive fictional history can be effectively rebooted, this is required reading. After all, characters have been referred to as pre-Crisis and post-Crisis for a reason.

Monumental epoch in the history of comics

This was a pivotal point in the history of DC comics as they strove to clean up a ton of loose ends that had accumulated over the past half century and they did as good a job as anyone could given the enormous task they had ahead of them. Wolfman is servicable at the writer but it's mostly Perez and Ordway's inks (issue 5 to 12) that mark this series as a high quality event. This series was 3 years in the planning and execution. It was going to be SO big, that after they had started, Marvel found out about it and quickly ground out Secret Wars so it could hit BEFORE Crisis and the quality shows it. They knew Crisis and Perez would be a whopper in terms of sales so they had to throw something out there to compete. Secret Wars is basically thought of as a joke now but Crisis's quality has stood the test of time, even if some of the changes made have not. Definitely worth the buy though.

part of comics history, but not for the casual reader

How is it possible to review this graphic novel objectively? People seem to either love it or hate it. And both with good reason. It was a story 50 years in the making that still has major ramifications, both positive and negative, for comics today. Longtime comicbook readers feel that they need "continuity" in the stories they read. Continuity is the idea that a fictional universe, such as the one in which DC's superhero comics take place, operates with a certain logic and is internally consistent. By 1961, however, DC was having trouble with continuity. How could they explain that, twenty years ago, Batman and Robin were fighting Nazis and hanging out with FDR, while in the present they were fighting Commies and hanging out with JFK ... but Robin was still only a teenager??? Since DC's WW2 stories were too fondly remembered to just be ignored, the editors decided that they all took place in an alternate universe, dubbed Earth-2. The present-day DC heroes lived on Earth-1 and were a good deal younger than their Earth-2 counterparts, not having debuted until after WW2. Every year Earth-1's Justice League teamed up with Earth-2's Justice Society, whose Robin was an adult, whose Superman had grey hair, etc., etc. By the early 1980s, DC decided that the multiplicity of Earths-- of Supermen, Batmen, and Wonder Women--was hurting the company's ability to attract new readers. The DC universes needed to be simplified into a single universe and duplicate characters eliminated. This move has remained controversial ever since, but I maintain that it was the right thing to do, because I only became a DC reader in the aftermath of CRISIS. When I was growing up, my first knowledge of superheroes came through Saturday morning cartoons, namely Superfriends and Spider-Man. The first comic book I ever bought was a pre-Crisis JLA/JSA teamup. It was confusing as hell because it didn't fit into the template I had picked up from Superfriends: Who was this grown-up Robin? Why did Superman have grey hair? And just what was going on in the WW2 flashbacks? Then I realized that, over at Marvel Comics, Spider-Man was the same guy I saw on TV. I realized that if I bought a Marvel comic, Spider-Man would always be Peter Parker from the cartoons and not some geezer from "Earth-P." Marvel was still a young company, without all of DC's editorial baggage. And so I said, "Make Mine Marvel!" CRISIS came and went without much notice from my pre-adolescent eyes. So what if they killed Supergirl? Her movie sucked. Adult Robin died? Hey, he was never on "Challenge of the Superfriends," so how important could he be? The good thing about CRISIS was that it swept DC's creative playing field clean. If John Byrne had never written Superman, Frank Miller never revised Batman, and George Perez never graced Wonder Woman, the Marvel zombies of the world would still dismiss these characters as naive throwbacks. It was these titles that made me sit up and notice DC. I became a fan o

The greatest superhero epic in comic book history

It's difficult to convey to somebody who didn't grow up obsessed with the detail of comic book universes, and who didn't spend their days poring over issues of `Who's Who in DC Comics' and `The Encyclopaedia of the Marvel Universe', what a joyous experience reading `Crisis on Infinite Earths' is.The original thinking behind this 12-issue maxi-series is common knowledge. The system of multiple universes that DC Comics had used to rationalise various conflicts in continuity had become cumbersome, and the aim was to use a crisis of cosmic proportions as a pretext for amalgamating all of the different DC universes into one.`Crisis on Infinite Earths' completely failed to achieve this aim. It failed at an emotional level - a number of comic book fans (myself included) were nostalgic for the `pre-crisis' stories, and found it hard to adjust to characters being reintroduced from scratch. And it failed logistically - conflicts in continuity persisted, and new stories such as the sequel `Zero Hour: Crisis in Time' (nowhere near as good as this, but still worth buying) were required to mop up the mess.That aside, the research that writer Marv Wolfman and artist George Pérez put into `Crisis on Infinite Earths' is phenomenal. They made it their duty to include and do justice to 50 years of complex comic book history, trawling through the DC archives and making sure that every character and era got a look-in. Wolfman's love for these characters is evident, and Pérez's painstaking renditions - down to the different-shaped `S's on the chests of the Supermans of Earth-1 and Earth-2 - are a real achievement.`Crisis on Infinite Earths' concerns a conflict between two cosmic beings (the heroic Monitor and the evil anti-Monitor), that threatens the existence of every DC Comics universe and the multiple Earths residing within them. These include Earth-1 (home of Silver Age characters), Earth-2 (home of Golden Age characters), Earth-3 (where heroes are villains and the only hero is Lex Luthor), Earth-4 (Charlton Comics characters), Earth-S (Fawcett Comics characters), and Earth X (where the Second World War lasted for 40 years).Anyone confused by all of this (and it is very confusing), who wants to understand the intricacies of the various Earths, would be well-advised to buy the two companion volumes to this: `Crisis on Multiple Earths' (which collects some early landmark `crossover' stories in which characters from different Earths joined forces), and `The History of the DC Universe' (which explains how the histories of the various Earths are reconciled into the single history of the Earth seen at the end of `Crisis on Infinite Earths').I can understand why some people don't like `Crisis on Infinite Earths'. The plot is hyperbolic and nonsensical, and relies too heavily upon endless pseudo-science and ever-increasing explosions. The dialogue is goofy as hell, intended more to give every character a look-in than to make the story credible. And the story's subtext -

A VERY IMPORTANT WORK AND FUN TO READ TOO!!!

You can't talk about the DC Universe with anyone without referring to post-Crisis and pre-Crisis events.For these reasons alone, any DC Comics fan has to read the brilliant Crisis on Infinite Earths by Marv Wolfan and George Perez. It is also unique in that it chronicles the deaths of several DC characters, most of whome have since remained dead. These include the deaths of Kara (the original Supergirl) and Barry Allen (the silver age Flash, who was the main Flash character for almost 30 years). These are some of the best deaths ever written in comics, especially the Flash's horific death against the story's antagonist the Anti-Monitor.The Crisis is a massive, ambitious project which DC undertook in 1985 to simplify the DC Multiverse and turn it into a universe. The multiverse was too confusing with different versions of the same characters living in different parralel universes. The end result wasa single coherent universe in which different universes were merged into one. So it is obviously a very important story. But that's not all because it also holds its own as a story. The Monitor is in a mission to save the positive universe from being devoured by the negative universe, ruled by the Anti-monitor. To do this, he gathers key heroes and villains from both the positive nad negative unverses to stop this.The end result, as the advertisements of the time said, world lived, world died, but the unverse was never hte same again.Like, say Lord of the Rings, Crisis has a main antagonist but does not seem to have a main character. In the beginning it seems that perhaps the Monitor and his helper the Harbinger are the main characters but at some points the focus shifts on other characters. There are literally hundreds of characters making appearances in this story and this is one of the things I like about it. In addition to the superheroes you would expect to see, characters like Swamp Thing, John Constantine, Jonah Hex, The Demon, Sgt Rock, Enemy Ace, Vandal Savage, Sam Simeon, Tomahawk, Johnny Double and others make appearances.Although there are dozens of comics that crossover with the main Crisis story, its not necessary to read all of them to get the main storyline, which is good.Unfortunately it seems that Crisi opened a Pandora's Box of crossover events, which now seem to be an almost annual occurance. Some have been good, such as Legends and Zero Hour, but others we could have done without (The Final Night for example).A final note on the art. It is simply brilliant. Very few artists could have pulled this story off and I can't think ofanyone better than Perez. He is so good at drawing dozens of characters in single panels. He has an average about 10 or 11 panels on every page which makes for good storytelling, ideal for such a complex tale. In one page I counted 18 panels!!!I bought the hardcover edition of this book... and I can tell you it was worth every cent. Its such a complex story that you can read it again every six months or a year
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