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ISBN: 1605981435
ISBN13: 9781605981437

Fun Inc.: Why Gaming Will Dominate the Twenty-First Century

ISBN: 1605981435
ISBN13: 9781605981437

Conditions

Conditions

Book Overview

'Tom Chatfield's Fun Inc. is the most elegant and comprehensive defence of the status of computer games in our culture I have read as well as a helpful compendium of research ... The numbers surrounding the sector are certainly thudding. By the end of 2008 annual sales of video games - not including consoles or devices - was $40 billion comfortably outstripping the movie business. In the same year Nintendo's employees were more profitable per head than Google's. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. In fact as Fun Inc. elegantly explains computer game-playing has a very strong claim to be one of the most vital test-beds for intellectual enquiry.'
Independent

This description may be from another edition of this product.
Format:
Hardcover
Language:
English
ISBN:
1605981435
ISBN13:
9781605981437
Release Date:
November 2010
Publisher:
Pegasus Books
Length:
258 Pages
Weight:
0.95 lbs.
Dimensions:
0.9″ × 6.4″ × 9.3″
BusinessBusiness & InvestingComputers & TechnologyEconomicsGamesGames & Strategy GuidesIndustries & ProfessionsInternationalPuzzles & GamesSocial Science

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