Updated and expanded to cover the latest updates and changes in GameMaker. Plus all new material on the basics of particles and shaders to help you take your games to the next level! Are you interested in learning how to build real computer games but have been confused about where to start or too intimidated to ask? Do you have 15 minutes? No matter what your age or experience level, this book is made for newcomers to game programming! Even if you've never seen GameMaker, or even if you've never done any programming, this book will walk you through building a working, playable game in just a few minutes. Then, you can spend a little more time to learn how to customize the game by incorporating different graphics and sounds and changing the game play. Along the way, you'll learn a little about what makes a game a game, important aspects about how games work, and the techniques and terminology that more experienced game developers use every day. Finally, you'll have a handy list of resources for tools, tutorials and game assets that you can put to work to start making your own games! You can totally do it!
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