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The Master of Go

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Format: Paperback

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Book Overview

From the Nobel Prize-winning author and acclaimed writer of Thousand Cranes comes the luminous chronicle of a match of the Japanese game Go played between a master and a younger, more modern... This description may be from another edition of this product.

Customer Reviews

5 ratings

Record of a single game of Go

If another writer has written "The Master of Go", a true story about the competition between the "invincible" Master of Go and a much-younger opponent in the Master's retirement match, and intense single game that lasted for more than six-months, perhaps they could have used the game to launch a sweeping metaphor of the fading Meji-era of Japan giving way to the modern era, or a struggle of youth and age or something of the sort. The game itself might have taken second seat to whatever greater picture the author painted.Instead, because this is Kawabata, we have an intimate portrait of three people, the two players and the author himself, basic and alive and honest human beings. Of course, there is a bit of metaphor and conclusions can be drawn, but ultimately the three people do not require any grandeur beyond there immediate status as human beings. It is enough.The Master of Go himself, the highest available rank in the official Go association, is a portrait of obsession and dedication. He is only comfortable playing games, and even amidst his failing health and the demands of his retirement challenge, he ensnares anyone around him in any game possible, be in Mah Jong or Billiards. His opponent, a young yet high ranking challenger, has fought his way through a year-long tournament for the honor of being the opponent in the Master's final match. High strung, and with health issues of his own, he brings everything he has to defeat the Master in his last game. The author, a newspaper reporter assigned to cover the match which is being sponsored by his paper, unable to penetrate the minds of the two players, lays open his own feelings and interpretations while retaining a newspaperman's eye for reporting facts rather than speculation.Kawabata, being the real-life newspaper reporter who covered the real-life game, uses his simple writing style and honest narrative to bring to life this competition in a more riveting manner than any metaphor. Charts of the games progress are used to explain the moves, details are brought forth regarding the health of the players, and the history of the match. In amazement, he manages to maintain tension in the story even though the outcome of the match is told in the first few paragraphs. The chapters are tiny, making the book as unable to put down as a bag of potato chips, as there always seems to be room for one more.Knowledge of Go is not necessary for this book, although a basic understanding of the rules will help put things into perspective. The translation is good, but I don't like Seidensticker translates Japanese games like Shogi as Chess, even though they are not the same game. The notes at the end are very insightful however, and help fill in some of the gaps of Go-knowledge.

Black Stones and White Stones

I have read five of Kawabata's books now and I do believe that this on is my favorite which is pretty amazing since this book basically centers around two people playing a game of Go.Although the back of the book says that it is fiction, that is not altogether true. Yasunari Kawabata actually did write a series of articles for Tokyo and Osaka newspapers about the Master of Go and his last game against a much younger opponent. Although the opponent's real name was Kitani not Otake. Kawabata, however, did add abit of fiction to it. He changed his name and made the Master of Go a much nicer person.Why is this book a good read? That is hard to say, but the Go match seemed to me to be just as tense as the last game of the world series. It has been pointed out before, but I must say again that the underlying story is actually moe important than the actual story. It is true that the story is about a young man defeating the Invincible master, but it is also a book of change. As the reader reads through the pages he or she sees how Kawabata made this story of a Go match something much more. He shows us how the old Japanese order was slowly fadeing and something new was coming to take its place. Good Book.

Sense of reality

Kawabata is more difficult to translate into english than say someone like Mishima. He lets us view a pre-war Japan mind set that can sometimes seem a little alien to the westerner. This is his difficulty and his genius. The courtly aristocratic Go master playing against the much younger more modern challenger lets us see in microcosm the change in Japan from the pre-war aristocracy to a more egalitarian society. Kawabata is careful to show good and bad sides of both these individual Go players. Much is lost and a little is gained in this transistion for Japan. That is the impression Kawabata gives in this narrative of a late 1930s Go championship game. This novel is mostly non fiction and is told in a light aesthetic style. In reading this I am reminded a little of the 1972 Fischer vs Spassky Chess match in Iceland. The disagreements in this Go match of course were nothing to compare to that famous Chess match. The author was covering this Go match for a newspaper and he was on the scene as an eye-witness, because of this the narrative carries a sense of reality not often found in fiction. Quite simply a mesmerizing read.

My favorite book of all time...

I've read many books in my life, but none of them surpass the beauty, elegance, and creativity embodied in "The Master of Go." I believe this book is one of the best-written of the 20th century! I also believe the game of Go is the best game ever invented! It's unfortunate that so few Westerners have been exposed to them both.

A story that transcend cultures, and culture itself

Kawabata's beautiful narrative mirrors the direction of east asian culture, and perhaps world culture at large, where the refinements and subtle ways of the fallen aristocracy is giving way to mean, crude, egalitarian rules and regulations designed for modern day mass production and consumption.
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