The FPS Creator (FPSC) software had revolutionized the world of Windows based first person shooter game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, with the additional capability of designing custom level, characters, textures and other models. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of 3D FPS game creation - practical tips and techniques one will definitely need when starting out a modern FPS game project. We also tell exactly what can and cannot be done with FPSC/FPSC X10, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.
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