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Paperback The Crystal Shard Book

ISBN: 1932796762

ISBN13: 9781932796766

The Crystal Shard

(Book #4 in the The Legend of Drizzt: The Graphic Novel Series)

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Book Overview

He journeyed to the end of the world in search of peace - but now, Drizzt Do'urden's home is on the brink of annihilation! With the ancient power of the Crystal Shard in the hands of a mad wizard,... This description may be from another edition of this product.

Customer Reviews

5 ratings

Fantastic!

Drizzt Do'Urden has left Menzoberranzan, the Drow Elf city of his birth, hoping to find some place where he can feel at home. But, perhaps there is to be no home for Drizzt. And now he has become a ranger, scouring the wastelands of the north for any threat to the peaceful people who live nearby. But, peace and safety are about to become commodities in short supply. An ancient and powerful relic has been found, and an apprentice wizard now has power beyond his wildest dreams. Will Drizzt be able to rally the good people he tries to protect, and see them through the greatest crisis imaginable? Read this and find out! R.A. Salvatore's Drizzt Do'Urden stories have been a perennial favorite with fantasy story readers, well known for their action and for their gripping storylines. Now, Devil's Due Publishing has brought out this, the fourth(!) Drizzt Do'Urden story in graphic novel format, and I must say that it is every bit as fantastic as the first! They did a terrific job of capturing Mr. Salvatore's characters, and I thought that the illustration work was excellent. So, if you are a fan of R.A. Salvatore, or are just a fan of great fantasy, then get this book. You will not be disappointed!

Forgotten Realms

I enjoyed ethe book it came to me in a timely fashion and without any damage.

great graphic novel

I have been a fan of the The Legend Of Drizzt for a long time. The fact that they are now in a graphic novel version makes it all better. It was these novels that made me a fan of the Forgotten Realms as a whole.

MASTERFUL COMIC ADAPTATIONS CONTINUE!

The Crystal Shard (the first book in the Icewind Dale Trilogy adaptation from Devil's Due) is a monumental work in modern fantasy for two reasons: It was author R.A. Salvatore's first novel when published in 1988, and also introduced the world to the dark elf hero Drizzt Do'Urden who has gone on to be come one of the most popular ongoing fantasy characters to be developed perhaps since Fafhrd & the Gray Mouser and Conan, decades earlier. This is book IV of The Legend of Drizzt as it chronologically comes after the evens in the Dark Elf Trilogy, even though that series was published after the Icewind Dale Trilogy. It has been five years since Drizzt left the Underdark and came up to live on the surface world. Drizzt is still shunned by most people due to the reputation of the dark elves, i.e. Drow. He makes a home near Icewind Dale, a rural community of ten loosely allied towns. While feared by most residents, Drizzt has nevertheless served as Icewind Dale's protector against the many monsters that lurk nearby and has made a friend in the dwarf, Bruenor Battlehammer. An apprentice wizard named Akar Kessell finds a long hidden artifact of great power called the Crystal Shard, which gives him near God-like powers. He raises a massive army of goblins, orcs, ogres, and giants that he plans to use to destroy Ten Towns. It is Drizzt that uncovers the plot and who tries to warn the various leaders. Some ally together but others are blinded by their prejudice against the Drow and think its all a trick. While several towns are destroyed, the others that joined together fiercely oppose the wizard's army. But, it will be all for naught unless Drizzt can overcome the power of the Crystal Shard and kill Akar Kessell. Crystal Shard also introduces readers to the companions that Drizzt will join with for the remainder of the trilogy and onto other books. The barbarian, Wulfgar, Regis the halfling thief, and Cattie-Brie, the adopted human daughter of Bruenor. It also introduces Drizzt's arch-enemy, the assassin Artemis Entreri. Icewind Dale managed to stand on its own not only as a great Dungeons & Dragons fantasy trilogy, but a great fantasy trilogy PERIOD! It's filled with larger-than-life heroes and villains, thrilling battle scenes, and dark magics. The Devil's Due adaptation is masterfully handled by scripter Andrew Dabb, penciller Val Semeiks, and a team of inkers. Semeiks was a great choice as penciller. Semeiks worked on dozens of issues of Conan the Barbarian and The Savage Sword of Conan and brings a lot of experience working in fantasy/swords and sorcery. There's a LOT of fighting that takes place in the story and his action scenes are beautifully choreographed. The original Dark Elf Trilogy was a dark, moody story, taking place completely underground and the art reflected that. Similarly, this story takes place mostly outdoors and the colors by Blond are lush and bold. The adaptation truly does justice to Salvatore's st

Wonderful!!!

I have read all of R.A. Salvatore's books about Drizzt. These comics are great as they follow the story very closely and give you bright, beautiful pictures to go along with the story! They are perfectly true to the storys and the graphics are done very well. I have given the first in the series, "Homeland" Legend of Drizzt volume 1, to some friends that may not have been so easy to entice into reading the books. When they read these graphic comic versions they got to see how cool Drizzt and his friends really are and began to read the original books! Great Job Devil's Due!
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