Ten strangers wake in a sealed underground facility. No doors. No windows. No explanation. Only a voice echoing overhead and one simple rule: survive-or don't.
Each level brings a new trial-twisted puzzles of pain, betrayal, confession, and consequence. A fire trial that leaves bodies broken. A trust room that burns from the inside out. A mirror that reflects the worst version of yourself. And a game where guilt is the price of admission.
For Rae, survival isn't new. But this time, it isn't just about staying alive. It's about reckoning with everything she's buried: her brother's death, the silence she chose, the weight of things left undone. With each level, she is stripped bare-until the only thing more terrifying than the game is the version of herself it wants her to become.
There is no escape.
There is no mercy.
There is no reset.