On his way home from school Les, a fifth-grader, drops in a computer club, attracted by the advertisement of a new virtual station and a new game. Les agrees to test-play the game and plunges into a series of breathtaking adventures. He encounters Nightingale the Villain and pirates, witnesses the theft of the Magic Crystal by Gorgon, is taken captive by Indians, and escapes in an air balloon thanks to a new player character. When Les comes home...