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This book is a decent starting point for someone who already knows Java basics, but has no idea how games (animation, controls...) are made. After reading this book you are ready to continue on web-based articles on specifics and advanced features. I also liked the fact that this is not one of those five-year old books with obsolete/deprecated code.But this book is far from perfect. I think the Java basics -chapter is too...
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There are very few books on the subject of game programming in Java that are much help to an experienced programmer, and although this book does waste some time covering the fundamental basics of Java, it does a remarkable job of explaining concepts in a way that is understandable as well as accurate. Petchel has mastered the art of writing in a way that is both entertaining and informative, adequately covering technical...
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