An adventure for the Cairn RPG system! Today an enchanted flying ship, the Desert Angel , will attempt to cross the uncharted Great Sand Sea. The Vahid Trading Company has convinced enough merchants to fill its hold with silks and spices, as well as some other strange odds and ends. But Master Vahid is very worried about the safety of his new ship and crew, as well as the cargo. He is looking for trustworthy mercenaries to provide security on the Desert Angel's maiden voyage. Payment upon (safe) arrival! Players must contend with oasis monsters, dune hermits that worship eldritch horrors, sky-pirates, a maze of deadly canyons, a forgotten civilization, plots of mutinous murder, conspiracies to thieve, attempts at catastrophic sabotage, a sorcerous hijacking, an abomination in the cargo, and terrors falling from the sky! ADVENTURE TYPE: Linear / Social / Combat / Mystery / One-Shot New PC Background: The Desert Hermit! In addition to some unusual desert gear, select one of 6 exceptional desert survival skills, and one of 13 bizarre eldritch patrons that you bonded with during your time in the wasteland.
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