Skip to content
ISBN: 1849690049
ISBN13: 9781849690041

3D Graphics with Xna Game Studio 4.0

ISBN: 1849690049
ISBN13: 9781849690041
Formats

Conditions

Formats

Conditions

See all 1 editions

Book Overview

This book is designed as a step-by-step tutorial that can be read through from beginning to end, with each chapter building on the last. Each section, however, can also be used as a reference for implementing various camera models, special effects, etc. The chapters are filled with illustrations, screenshots, and example code, and each chapter is based around the creation of one or more example projects. By the end of the first chapter you will have created the framework that is used and improved upon for the rest of the book, and by the end of the book you will have implemented dozens of special effects, camera types, lighting models and more using that framework. This book is mainly written for those who are familiar with object oriented programming and C# and who are interested in taking 3D graphics of their XNA games to the next level. This book will be useful as learning material for those who are new to graphics and for those who are looking to expand their toolset. Also, it can be used by game developers looking for an implementation guide or reference for effects or techniques they are already familiar with. This description may be from another edition of this product.
Format:
Paperback
Language:
English
ISBN:
1849690049
ISBN13:
9781849690041
Release Date:
December 2010
Publisher:
Packt Publishing
Length:
292 Pages
Weight:
1.11 lbs.
Dimensions:
0.6″ × 7.5″ × 9.3″
ComputersComputers & Technology

More by Sean James

Customer Reviews

0 customer ratings | 0 reviews
Write a Review

There are currently no reviews. Be the first to review this work.