- Software Engineering for Games: Scaling indie chaos to a professional studio
- The Perfect Game: A Game Designer's Guide to Building Worlds That Build Themselves
- The Definitive Guide to Rewards in Video Games: Building Player-Centered Systems that Drive Engagement, Retention and Monetization
- Dark Patterns in Game Design: The Black Book of Player Exploitation
- Ultimate Guide to Video Game Monetization: The Art of Sustainable Whaling and ethical Minnow netting









