Using DirectX--the latest and greatest technology for making games on PCs--Windows Game Programming For Dummies will help you write just about any 2D game you can conjure. Now updated to cover new DirectX and Windows releases, your friendly yellow-and-black companion will show you:
The basics of video game design The nuts and bolts of Windows programming How to work with DirectX--and play with DirectDraw How to make a real game, with an actual, step-by-step example How to market your mind-blowing new creation The ten biggest mistakes made by game programmers--and how to avoid themFrom graphics to sound to input and installation, legendary game developer and Xtreme Games CEO Andr LaMothe takes you right into the guts of the game--in an entertaining style that won't send you retreating to the nearest joystick. Andr 's witty, he's tons of fun, and before you know it he'll have you up to speed on:
Setting up your game programming workstation Getting into DirectDraw: animation techniques, bitmaps, color keying, and more Adding Direct X subsystems such as DirectSound, DirectInput, and AutoPlay Getting your hands dirty by making a real game The physics of asteroids and other flying objects: time, velocity, force, and all that Game programming websites, downloads, 3D engines, usenet groups, and moreRelated Subjects
Computer Science Computers Computers & Technology DirectX Education & Reference Games Games & Strategy Guides Graphics & Multimedia Home Computing & How-to Humor & Entertainment Languages & Tools Mathematics Operating Systems Programming Programming Languages Puzzles & Games Science & Math Software Software Design & Engineering Software Design, Testing & Engineering Software Development Video & Electronic Games