Instead of trying to make a game fit the story you're yearning to tell, why not use a game system specifically designed to tell your story? What We Were brings character creation, motivation, and destiny to the forefront of role-playing. Players are guided through the construction of their characters, moulding them into entities driven by real wants and desires - and set in worlds with real consequences. Whether it's a tale about a classical, Arthurian knight; a murder mystery in the Scottish Highlands, or rugged cowboys in the Wild West, What We Were gifts players the ability to craft whatever they can imagine in intuitive ways that'll appeal both to seasoned role-players, whilst also being easily-accessible to newcomers.
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