1 Introduction.- 2 Theoretical background: The use of virtual reality head-mounted devices for planning and training in the context of manual order picking.- 3 Systematic literature review of previous studies that use virtual reality head-mounted devices for simulating manual activities.- 4 Experimental design for evaluating the usability of virtual reality for planning and training in the context of manual order picking and execution of the study.- 5 Results of the comparison between virtual and real order picking.- 6 Analysis of learning curves in virtual and real order picking.- 7 Conclusion.
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