The first essential supplement to the popular Victory at Sea naval game. Adding to the rules and fleet lists, greatly expanding upon those in the original rulebook and enhancing the gaming experience. Inside you will find: Expanded Fleet Lists All of the six original fleets gain reinforcements, with new models, both historical and planned but never built. In addition the Soviet fleet makes it entry into the game, with many of the projected vessels that were never built due to the start of World War II included. New Rules The aircraft rules get an overhaul in this expansion, now more closely representing their historical potential to destroy surface craft. Some models even have the ability to attack submarines with depth charges! Rules on superior leaders who have a real effect on the outcome of battles are also introduced, with motor torpedo boats adding to the options available to players. Minefields and shore batteries make their first appearance in the game, as do Kamikaze attacks allowing for suicide attacks by aircraft and submarines. Night battle rules are significantly expanded, allowing some of the most exciting engagements of the war to be re-fought with even more accuracy. New Scenarios and Campaign Four new scenarios for the game present new challenges, with a new campaign based around a single North Atlantic convoy raid by German surface vessels. Will the patrolling battleships intercept the German raiders before they can strike the convoys bound for Britain. Order of Battle is a comprehensive expansion and essential for all Victory at Sea players!
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