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Paperback Unity 6 Projects with C#: Build 2D and 3D Games Step by Step -A Practical Guide for Beginners to Learn Modern Game Development in Unity from Scratch Book

ISBN: B0FKH4GG5D

ISBN13: 9798294717780

Unity 6 Projects with C#: Build 2D and 3D Games Step by Step -A Practical Guide for Beginners to Learn Modern Game Development in Unity from Scratch

Master Unity 6 by Building Real Games-No Fluff, Just Results

Want to break into game development fast and confidently? Unity 6 Projects with C#: Build 2D and 3D Games Step by Step is your all-in-one practical guide to creating real-world games using the latest Unity engine and C# scripting-without getting lost in theory or overwhelmed by jargon.

Whether you're a complete beginner or an aspiring indie developer, this book walks you through building fully functional 2D and 3D games from scratch, including player movement, UI, physics, AI, mobile support, and even multiplayer. Each chapter builds your skills through hands-on projects-turning concepts into working code and polished gameplay.

You'll master essential topics like:

Unity 6 fundamentals and the new UI Toolkit

Rigidbody physics and animation workflows

Creating platformers, FPS mechanics, and mobile-optimized games

Saving/loading data, using ScriptableObjects, and object pooling

Syncing multiplayer actions with Netcode for GameObjects

Building for Android, iOS, PC, and WebGL

Author Gildon M. Miles is a seasoned developer and game educator, recognized for his practical, no-nonsense teaching style. His focus on clarity, structure, and proven techniques makes this book a trusted blueprint for modern Unity development.

If you're tired of fragmented tutorials or AI-generated fluff, this book gives you the professional-grade, up-to-date guidance you need-whether you're learning for fun, preparing for a career, or building your first game studio portfolio.

Build real games. Learn Unity 6. Start creating today.

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Format: Paperback

Condition: New

$18.99
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