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Paperback Uh-Oh, Leonardo!: The Adventures of Providence Traveler Book

ISBN: 141696164X

ISBN13: 9781416961642

Uh-Oh, Leonardo!: The Adventures of Providence Traveler

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Recommended

Format: Paperback

Condition: Very Good

$34.59
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Book Overview

Meet Providence Traveler. Providence likes to make things. Not just ordinary things like macaroni pictures, but things that have never been made before. So it is not surprising that her hero is Leonardo da Vinci, the great sixteenth-century artist and inventor. One day at the library, when Providence is taking out her favorite book, Leonardo da Vinci: Boy Was He Busy, she finds a scrap of paper covered with interesting designs for what looks like a mechanical mouse with a key coming out of its back. Diligently she follows the instructions on the paper and builds the intricate mouse. Just as she is putting on the finishing touches, in barge her brother and the meddlesome McMuzzin twins, who turn the key in the mouse's back. Suddenly there is a sound like thunder and a flash of light...and the four find themselves transported to Florence, Italy, during the time when Leonardo was alive. Will Providence get to meet her hero? Gifted artist and storyteller Robert Sabuda introduces young readers to an extraordinary new character -- Providence Traveler -- whose curiosity and excitement will match their own. Providence leads readers on an exciting adventure, full of fun and fascinating information.

Customer Reviews

3 ratings

Sabuda's Artwork is GREAT!

Pop-up collectors need to take a serious look... While not a pop-up, you'll surely appreciate the artistic value!

Great Book!

I used this book in a summer session with K-2 graders. We did it in four segments...vocab words etc... I stopped in spots which kept them in suspense for the next installation. The kids really liked it!

Time Travel + Invention Delights

Use this one with fifth graders on up, get out the Leonardo books, a map of Florence, and hang on to your hats. Lots of little detailed pages on cathedrals, printing, and daily life and the storyline's frantic quality (Providence has to find the twins who have the windup key for Topo, the time travel machine/mouse that got them to 1504. When you've read it three or four times, maybe the students will want to take Providence Traveler to other long ago and far away locations and write their own adventures of this fearless mousette who loves to invent things.
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