When darkness devours light, three souls must ignite the spark that saves everything. In the crystalline realm of Glyceum, where living energy flows through a vast Bio-grid, an ancient evil stirs. The shadow Weaver has awakened, and it hungers for extinction. Rarunvien watched her village burn. Her grandmother's dying breath bound her to an oath that will either save her people or destroy her. Now this fierce huntress must become something she never wanted: a steward of peace in a world at war. Zane has seventy-two hours before his mother dies from the Shimmering Sickness. The cure exists - locked away in the upper towers of Syzygy, where he scrapes for survival in the city's poisonous underbelly. One desperate heist. One chance. And Lord Valerius wants him dead. Irene doesn't remember who she was, but her nightmares remember her. Each dream pulls her deeper into Glyceum's bloody history, closer to a truth that could shatter reality itself. She's not just connected to this world - she IS the key to its survival. Three strangers. One dying realm. And a darkness that feeds on their despair. The Bio-grid is failing. The city of Syzygy cracks under the weight of ancient prophecies. And somewhere in the shadows, something whispers promises of beautiful oblivion. Light will fall. Unless they rise first.
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