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Paperback The Weirdstone of Brisingamen: A Tale of Alderley Book

ISBN: 015205636X

ISBN13: 9780152056360

The Weirdstone of Brisingamen: A Tale of Alderley

(Part of the Tales of Alderley (#1) Series and Weirdstone Trilogy (#1) Series)

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Book Overview

From the author of the Booker Prize-shortlisted Treacle Walker and the Carnegie Medal and Guardian Children's Fiction Prize-winning classic, The Owl Service The Weirdstone of Brisingamen is one of the... This description may be from another edition of this product.

Customer Reviews

5 ratings

Delightful!

This is a delightful little book, and one that is guaranteed to keep young and old readers alike absorbed through a rainy afternoon. The author has a gift for story-telling and a lovely, slightly quaint style reminiscent of Tolkien or Lewis, and his sensitive use of language really helps to bring his vision and imagination to life. He also paints his scenery and setting beautifully, so that the reader is transported without much difficulty in to a world of dark mines and loathsome goblins, deep, mysterious woods and enchanted knights. Bring on the sequel!

A book to read over and over ...

I looked this book up just to see if it was still available anywhere. I believe I bought it when it was published in 1981, and have probably read it at least once a year since then. Scary without being terrifying, hopeful without being simple - it's an excellent book! One of my all time favorites. I can't wait to read it to my children when they get a little older.

Spellbinding classic fantasy

Wizards, dwarves, goblins and elves - Tolkien, right? Wrong, it's Alan Garner's "Weirdstone of Brisingamen," a spellbinding story in the true tradition of imaginative and inventive fantasy. Garner isn't as well-known as he deserves, but fantasy fans will gobble this right up.Colin and Susan, a pair of English schoolkids, are sent to Alderly for a six-month vacation with their mother's old nurse and her husband. Things start off normally enough, with the kids exploring the area and the myths, legends and superstitions surrounding it. But things begin to take an eerie turn when they encounter a spell-chanting old woman named Selina Place - and then a horde of svart-alfar, hideous and hostile goblins.They are unexpectedly rescued by the wizard Cadellin, who is the keeper of a company of knights sleeping deep under Alderly. They will awaken at some time in the future, to combat the evil spirit Nastrond and his minions in the final, magical battle. There's just one problem: long ago, Cadellin lost the Weirdstone of Brisingamen, the magical jewel that bound the knights there in the first place. Susan realizes too late that the little misty teardrop gem in her bracelet is the Weirdstone - and it's been stolen. The kids team up with Cadellin, the dwarves Fenodyree and Durathror, the lios-alfar (elves), and their friend Gowther to find the Weirdstone - and save the world.Written in the 1960s, this book effectively combines the English-schoolkids-swept-into-magical adventure subgenre with mythology and the overlap of our world with another. Garner's wizards, dwarves, elves and goblins are as legit as Tolkien's, as Garner draws heavily from mythos and legends. There are similarities to Tolkien's creations, but they are sufficiently different that not once do you feel the need to compare. Garner lifts from Norse and Celtic mythologies for this book (mentions of the Morrigan and Ragnarok are featured within pages of one another) and manages to cobble it together into a coherent and believable whole.Alderly is effectively shown - from the moment the kids venture out of the farm, you get the sense that enchantment is thrumming through the land, and that a magical creature could be lurking nearby. The sense of atmosphere is somewhat stunted by the fact that we rarely hear the characters' thoughts, though, but such creatures as the svart-alfar and the lios-alfar are effective in the simple, evocative descriptions.This is a book more for Tolkien fans than Diana Wynne-Jones fans. Though there are a few funny parts, it is overall a relentlessly serious book, with many of the characters using archaic-sounding language. Another good thing: the kids speak like twentieth-century preteens ("That WOULD have made a mess of things!") while such characters as Durathror speaking like warriors from centuries ago ("... for there I think it will be, and so to Fundindelve, where I shall join you if I may.") In addition, there is no cutesy magic or gimmickry, or casual magical ele

Nothing compares

As a children's novel, this book is entirely successful. The plot is compelling, the characters are well-drawn, and it allows in just enough chaos and evil to make the final triumph of order and good truly satisfying. I have dozens of children's novels on my shelves with the same qualifications, but very few of them do I reread with the same frequency and pleasure as I reread both Tales of Alderley. What sets this book apart and makes me return to it is the amazing quality of Garner's description of sights, sounds, smells, and textures. The children's ordeal undergound is unforgettable; the dancing flame at the heart of the weirdingstone is an image that has never left me; the evil characters are made all the more evil by their grotesqueness, slime, and stench. When I think of this book I don't think of any of the cliches of most fantasy novels; I think of the grit of sand, the crunch of boots on gravel, ordinary English farmers, and the suburbs through the eyes of a dwarf.

Got me hooked.

Garner, not Tolkien, got me hooked on fantasy, myth, and folklore. BRISINGAMEN, not THE HOBBIT, was my gateway into that world.Garner writes about reality and the magical world that dwells beside it in prose that brings both worlds home to the reader. Each seems as real as the one just outside your window. His style is efficient and elegant without being flowery. I won't give away the plot, but if you think you don't like fantasy, read a couple Garner books before you make your final decision.
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