Sequel to THE MOON AND THE DESERT Saving the Marsbase One mission made Glenn A. "Shep" Shepard a hero. Commanding Marsbase itself might get him killed. Colonel Shepard--Earth's first fully bionic augmentee and the man who once crossed interplanetary space to pull off an impossible rescue (The Moon and the Desert)--finally reaches Mars. His new command sits under the Eumenides Dorsum ridge on Amazonis Planitia, a city hewn into caverns where life is math and margin: closed-loop ecosystems, strictly rationed propellant, and minutes-long lightspeed comms lag. While Shepard grapples with distance from his wife and newborn daughter on Earth, whispers of sabotage, industrial espionage, and anti-bionics prejudice begin to erode trust inside the base. Then a rival coalition's colony ship goes off course and slams into the canyons of Noctis Labyrinthus, far across the Tharsis highlands. There's no shuttle landing, no cavalry--only engineering, endurance, and a commander whose augmented body can go where others can't. To pull survivors out of the crash before Mars itself finishes them, Shepard must design a rescue that physics barely permits and politics would rather avoid. Scientifically rigorous yet deeply human, The Sands of Mars is the high-stakes sequel to The Moon and the Desert--a novel about leadership under pressure, and the price of keeping a frontier alive.
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