Four years of ash. One legendary war machine. Four crews standing between humanity and extinction.
Before the victory of Book One came four years of desperate survival.
The world is trapped in an ash-winter. Cities lie frozen. And deep in the ruins of Hollowgate, the Original Ten must turn raw recruits into the Rangers who can bring a dying planet back to life.
From their base at Pulse Command, the Rangers deploy aboard Fenrir-the colossal truck carrying humanity's last hope into the frozen dark.
Beyond its armour lie silent cities, dangerous rescue missions and people still waiting to be saved. To reach them, the recruits must master their Pulse abilities and learn to trust one another. Every mission will test whether they have what it takes to become a team.
Discover the missing four years of the Pulse Rangers story-and how Echo, Spectre, Wave and Havoc earned their place.
The Grid is failing.
The Frost is hungry.
Fenrir is rolling.
The second Pulse Rangers book: a science-fiction adventure about courage, teamwork and survival, for readers aged 8-14.