In the guise of a young, beguiling boy, the necromancer called Ruin walks the land of Miros. He has transcended death itself, and over centuries has mastered the great arts and spells of Cigam. He has collected Artifacts from across the world, crafted Familiars of mythic strength, felled heroes and monsters both, and built friendships and enmity to last lifetimes. For necromancy he is feared, and hatred blinds history to the lives he has saved, and the evils he keeps in check. Ruin stands among the greatest sorcerers who command the very fabric of the world. Yet for all his powers and knowledge, that which he wants most lies beyond his reach. For hundreds of years, Ruin has set himself to achieving his one wish, his singular dream. Now the path to his goal has begun to open. He knows the way forward, but he cannot reach it alone. Ruin will need allies who can stand with him and fight beside him, allies who can wield Ancient Artifacts to their fullest, and awaken their own great potential.
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