An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and incorporating the adventures from the Darkwood rulebook to form an overarching campaign are included.
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