The Interruption is the second book of the Simulumis series, in which our heroes Drew Dennison and company are bequeathed the quest of entering a second-level simulation designed to look like the real world in the time of The Great Interruption, to see what happens if the leaders of that time follow a specific course of action. The simulation theory trope is being used as a sort of psychohistory, but the consequences of decisions made will affect three worlds.
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