A city. Alone in an endless desert. Once built by an alien race and then abandoned. In its halls, the machines still hum, the automatons perform their tasks, and water flows in the aqueducts from sources in the depths. It was to this crumbling city that the predecessors arrived four generations ago, fleeing through a portal from a doomed fate. With time, their descendants multiplied and thrived. However, with the means they have, they cannot leave the city. But the city has plenty to offer: intrigues between the factions, a dangerous ecology, strange destinations, and a mysterious history. And most important of all. It has treasures to scavenge for the bold. The City Beyond the Portal is an OSR system and a compact science-fiction setting inspired by Franco-Belgian SF comics, a post-apocalyptic DIY attitude, and a love for weird and speculative exobiology. It contains plenty to get someone inspired and started, but not so much that it stifles the creative need to play around with the setting at your table, which is highly encouraged. Buy The City Beyond the Portal if you want a full and light rules system with its dense setting divided into six destinations with individual encounter tables, four character prototypes (each with three specializations), creatures, equipment, travel rules, treasure tables, NPC generator, and more. From a rules perspective, The City Beyond the Portal is inspired by the games Black Hack , Black Sword Hack , Deathbringer , Knave , Mörk Borg , Old School Essentials , The Electrum Archive , and The Vast in the Dark . It is a labor of love in many ways, and I hope you like it, too.
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