The adventure is set up so the Player Characters [PCs] can encounter diverse situations and use different adventure styles, allowing for role-playing within a rural situation, with wandering monsters and an Ancient Deep encounter. The module offers a chance for the GM to immerse themselves and their players with as much, or little, detail as they want. Large expanses of forests cover the local area with patches of open ground containing small villages and farmsteads, giving you, the GM, the opportunity to fit the adventure into almost any setting within your game. I have left the ending open, allowing the GM to slot in further encounters or adventure twists to keep the game moving but with enough happening to turn it into more than one session if so desired.
This adventure is for 5th - 7th level characters. The module is written for Worlds Without Number and could be converted for use with other OSR systems.
The PlotThere are several options for the plot:
1. A local Innkeeper would like you to investigate the cause of the earthquakes within the forest.
This adventure is for 5th - 7th level characters. The module is written for Worlds Without Number and could be converted for use with other OSR systems.
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