Skip to content
Scan a barcode
Scan
Hardcover Storyplaying: Agency and Narrative in Video Games Book

ISBN: 3110272164

ISBN13: 9783110272161

Storyplaying: Agency and Narrative in Video Games

This series explores a hitherto unidentified type of narrative: Future Narratives. Narratives are traditionally concerned with past events or with events that are happening right now, and narratives process them into a meaningful sequence. In contrast, Future Narratives preserve a characteristic feature of future time, namely that it is yet undecided, open, and multiple, and that it has not yet crystallized into actuality. They do this by operating with 'nodes' as their basic unit - situations that allow for more than one continuation. Future Narratives can be found in print, in film, in video games, in scenarios of world climate change, and in other simulations of future trends. Cutting across all media and genre classifications, this burgeoning corpus still lacks a theory and a poetics. This series offers both - as well as detailed case studies. Firmly rooted in narratology, the project has interesting interfaces with philosophy, the theory of history, media studies, game theory, decision theory, and futurology.

Recommended

Format: Hardcover

Condition: New

$174.10
Ships within 2-3 days
Save to List

Customer Reviews

0 rating
Copyright © 2026 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks ® and the ThriftBooks ® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured