Someone is puppeteering their surroundings and meddling with their minds . . .
The defeat of the Skibidi Toilet army has proven to be short-lived. After their momentous victory over the Astro Toilets, three Alliance members - Zero, Spike, and Ray - wake up in an unfamiliar location with no memory of how they got there. Trapped in a labyrinth of mazes and deadly traps, they must fight their way through a series of dangers where it's nearly impossible to tell what is real and what isn't. Just who is this more powerful enemy working in the shadows? And can this overmatched trio survive long enough to find out?