Karen Krushbone is not your average hero. She's an orc, a berserker, and a firm believer in the ancient philosophy of "hit it until it stops moving." When she's tasked with rescuing a princess from a dungeon, it seems simple enough. But nothing about this quest is simple-not the traps, not the monsters, and definitely not the princess. The princess in question? A mage with a knack for getting into trouble and a tendency to steal Karen's breath (not literally-thankfully, she's bad at melee). The dungeon? A labyrinth of crumbling walls, snarky doors, and a chaos god who's way too smug for his own good. And Karen? She's navigating it all with the grace of a drunk dragon, accompanied by her inner voices-attributes who are as unhelpful as they are opinionated. As sparks fly (both magical and romantic), Karen's unorthodox methods might just save the day... or doom them all. Will Karen rescue the princess and win her heart, or will the dungeon claim its weirdest adventurers yet? Packed with laugh-out-loud mishaps, snarky banter, and a blossoming sapphic romance, Save the Princess is a lighthearted LitRPG romp where love and loot might just be the ultimate endgame. Because in this dungeon, the greatest weapon isn't brute strength-it's figuring out how not to die... and maybe landing a kiss along the way.
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