"Don't talk about this to anyone. Follow the hidden message. Do your best to act like an ordinary player and everything will be okay. And above all, don't die." One adventure ends while another begins. Along with Ada, Dusty, Clay, and Milly - plus a familiar stowaway - Ike leaves Weir and travels to the capital city of Halorin. On the surface, it's a quest to meet the King, but Ike's primary goal is to find the Sage Keys so he can finally...