An introduction to the Racket functional programming language and DrRacket development environment to explore topics in mathematics (mostly recreational) and computer science.Racket Programming the Fun Way couples the beginner-friendly Racket programming language with fun applications and examples that cover a wide range of computer science topics in order to demonstrate computational approaches to solving mathematical problems. Readers are introduced to a variety of programming paradigms, like iterative, functional, and logic programming as they become familiar with topics such as search algorithms, automata, the Turing machine, and statistics. They learn how to create statistical models, create interactive GUIs, write search algorithms, explore the Fibonacci sequence, use logic programming to solve several problems in recreational mathematics, and even generate a computer solution to the Sudoku puzzle.
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