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Paperback QuickStart Guide to Game Physics: Bring Your Games To Life With Physics Book

ISBN: B0FQ5P9R6D

ISBN13: 9798264282454

QuickStart Guide to Game Physics: Bring Your Games To Life With Physics

Bring Your Games to Life with Physics-No Math PhD Required

Ever played a game where jumps felt floaty or collisions lacked impact? That's what happens when physics is missing. This fast-paced guide shows you how to inject movement, weight, and realism into your games-without drowning in equations.

Written in a friendly, code-first style for beginners, it helps you build powerful simulations from the ground up.

Inside, you'll learn:

Why physics is the secret sauce behind immersive gameplay

How to build a basic physics engine in under 20 lines of pseudo-code

Core concepts like motion, forces, collisions, and responses-explained clearly

How to level up from 2D to 3D with mass, inertia, torque, and stability tricks

Smart optimizations and GPU tips to keep things fast and fluid

How engines like Unity and Unreal apply these principles in the real world

Whether you're a hobbyist, indie dev, student, or just curious how games really work, this book is your hands-on toolkit. You'll learn by coding, testing, and tweaking simple examples that build into surprisingly robust systems.

Don't just make games that look good-make games that feel

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Format: Paperback

Condition: New

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