What makes a game? What goes into the crafting of a 3D Game Experience? The answer is a little more complicated than a simple reply. In the case of Beacon of Doom, it took a pair of thinkers who like to create. It took one of them to have mad skills in 3D Design and Printing. That would be Maker Millwright, the Free Heathen. It also required a writer, someone who could give the story some context and focus. The result was a 3D Printable Tabletop Game. There are ample 3D models that are free to download from Thangs (check out TheFreeHeathen's profile and peruse his wares), find some friends in person or online, and play the game! It's that simple. Contained in this Book are Quests and Campaigns for Beacon of Doom. Follow your Adventurer's spirit or face a series of War Campaigns. Pick your path! Find the other books, including the Rule Book for Beacon of Doom at: https: //sethgiolle.weebly.com/beacon-of-doom.html
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