Suzanne Thurston spends all her free time working on her video game. This isn't an ordinary game--instead of using a normal controller, Suzanne designs the Total Immersion Interface, a virtual reality helmet that puts the player right in the game. Now Suzanne's ready to test the game out, along with her two best friends, Brit and Mikayla. At first everything seems to go right as they fight monsters and take on a quest from King Ramses. But Suzanne's about to learn that Io isn't exactly how she programmed it.
Queens of Cyberspace is a 6-book series from EPIC Press.
Some titles may contain explicit content and/or language.
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