The purpose of this book is to explore the history of pitching and bowling machines for baseball, softball, and cricket; study the current market for such training devices; identify the pros and cons of such machines; and, finally, discuss and explain why video pitching simulators are a far better way to train hitters and batters for these sports for one, primary reason-- they are the closest thing to training hitters and baters in a game-like environment. This book describes the optimal training method for both young and experienced baseball, softball, and cricket hitters--from Little League to college to aspiring professional players--for play in real games. The book explains how a Video Pitching (or Bowling) Simulator like the one designed, engineered, manufactured, and marketed by ProBatter Sports can deliver a pitch that creates an authentic, game-like and fun experience for players of all ages.
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