Maelstroms, muskets, and Pirate Lords amidst a world awash in wizardry Caleb Ledger's successful running battles against the Myrkur lead the cultists to try an all-for-nothing bid to stop him from escaping the seas under their control. Ahead of the new pirate captain lies a vast maelstrom, deadly currents, and decks bristling with eighteen-pounder cannon. His newfound skills and magic as a veteran Weathermancer and Corsair give him and his crew a fighting chance. Controlling the winds and boosting actions with piratical flair has worked well for him and his crew so far. Caleb even gets a chance to learn from Hizzoner the Immortal, Avalon's one-and-only Pirate King. But when the Myrkur make their final strike against Caleb and the Pirate Haven of Boruta, Caleb's got a choice. Run, and pray that the cultists won't find him. Or fulfil the final piece of prophecy before the Cult of Myr sweeps the seas clean of his friends and allies. For the sake of Avalon, Caleb's got to level up, or perish
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