Modern approaches to interreligious encounters favor comparative theology, a way of reverentially studying the details of a religion or worldview. This book instead uses the language of play and pop culture to draw an easy-to-understand picture of a theology of religions. In addition to showing how video games, comic books, and graphic novels help people explore interreligious concepts (deep wisdom can be found in Dragon Ball Z ), the book also proposes a "play theology" using video games as a metaphor, encouraging collaborative play rather than adversarial contests.