Stevie's journey to the Magi village was deemed successful. She found the book her grandmother had said existed, along with the author, Enlil-a condemned God punished for his transgressions, and left with no powers or immortality. He had created five artifacts made to trigger a weapon that would destroy the enemies of the earth and charged his blood child to find them to put an end to their relentless strife.
However, the book-the Din Hi-Beilum-is as old as mankind itself. Between words that are faded, and written in ancient Djen-not spoken for at least a thousand years, it is hard to decipher. Yet, the Mages give Stevie clues to where the objects could be hidden.
Armed with the book-and Enlil's instructions, Stevie strikes out on a new quest to the farthest regions in the north and faces dangerous weather, treacherous terrain, and enemy attacks. She hopes that the artifacts will bring them victory against the massive army she had seen in a vision months before. She knows she is taking an incredible risk trusting in Enlil's edict, yet if it works, will the archaic relic be enough to rid them of the threat that has plagued the races of Djenrye? Or will it be the end of all they know and have fought for?
Myth is the fourth installment in a series of young adult fantasy fiction. If you enjoy a mixture of urban and epic folklore, archaic worlds, and a heroine's struggle to overcome her own limitations, you'll love Lisa Fender's creation of the realm of the Djen.
Buy Myth - Book 4 of The Lorn Prophecy and join Stevie in the race to save both worlds.