In 2095, everyone goes digital before they hit thirty-five. Everyone except the Ghosts who grow old in the side streets of the Metropolis, and the Lifers who escape to a life of foraging and tech in the wilderness. Zoe's already made her choice, and when her mother migrates she heads beyond the wall, to find a mortal future with Matthew and the Lifers. When a new software entity takes violent control of the virtual world, cleansing the system of the hypocrisies of humanity, a stream of refugees begin to arrive at the clearing and Zoe and her friends return to defend the Metropolis, but find a different future awaits them. In 2095, the fight for who controls eternity is just beginning. "Give this a shot; it mixes future-tech dystopia with a chance for heroism and hope." **** Joe Crowe, RevolutionSF
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