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Paperback Maya 4.5 Bible Book

ISBN: 0764536451

ISBN13: 9780764536458

Maya 4.5 Bible

* All the information needed to create professional-quality 3D animations and visual effects in Maya, the Alias * Wavefront/Silicon Graphics software used for special effects in movies such as Lord of the Rings: The Fellowship of the Rings * Explains how to move a project from concept to completion-an ideal quick-start alternative to the fourteen volumes of official documentation * Covers everything from interface basics and modeling to animation, character setup, and effects * Concise tutorial allows the Maya user to learn by doing with the help of behind-the-scenes production examples from animated television programs * CD-ROM includes sample models, scripts, shaders, and textures

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Format: Paperback

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Customer Reviews

5 ratings

A must!

WOW!!! Now I understand why this is calledthe Maya Bible!I just received it by mail.This is what I needed,thank you very much,for your time spent to write this book, it wasreally worth it.I shouldn't have waited so long to get it!

How to fix the issue with the CD

This is a good book for users with a good understanding of Maya. It covers alot of things that other books dont. The one major problem with the book is the CD has problems on the windows OS. This is resolved very easily. All you need to do is call the publisher. They will ship you a replacement CD within about a week. Other than that Maya Bible is a very good book

Must-Have for Maya Unlimited Users

Even though I use Maya 5, I purchased this book for one reason, it covers the four features available only on Maya Unlimited (Fur, Cloth, Maya Live, and FluidFX) on bonus chapters contained on the CD-ROM.I do not recommend this book for beginners if it is the only one you will purchase. I would recommended the Maya Fundamentals books by Jim Lammers that match your version as well as this book.

i study a lot from this book

the toturials are maybe not the best and not very difficult to do but the explanation is great.to realy understand maya read this book!!!just to feel maya read other book but to know and understand everything in maya you need this book.the knowledge which you get here is endless.a must book.

A whole lotta info

I have sat down and read this book from cover to cover. It has a lot of stuff for people that are new to 3D. I really like how the authors try and give you a little personal insight on how they feel about a tool or methodology. A lot of 3D books are just basically user manuals and give you no actual thoughts on a certain tool or way of using it. This book actually gives opinions, which everyone has but aren't willing to put in print. I especially was drawn into the rigging and MEL section. If you have ever tried to find a good MEL book out there you know how great this book can be in the technical side of things. There just aren't many books out there with useful MEL information for a beginner in MEL coding. Heck a lot of schools don't even teach MEL because there is a lack of people in the industry that understand it. I definately recommend this book for people that would like to gain an advanced knowledge of characters rigging and MEL coding as well as basic tutorials for the beginner in all areas of 3D.
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