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Paperback Making Learning Come Alive: Interactive Experiences for the Secondary Classroom Book

ISBN: 189046046X

ISBN13: 9781890460464

Making Learning Come Alive: Interactive Experiences for the Secondary Classroom

Formerly a publication of The Brain Store

A well-designed game can deliver content while providing high levels of engagement, motivation, and understanding. Making Learning Come Alive gives teachers of any subject the tools to create interactive and meaningful experiences that connect to curricular themes, activate the multiple intelligences, teach critical thinking and analytical skills, increase student participation, motivate all types of learners, and provide authentic assessment.

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Format: Paperback

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Education Education & Reference

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