Launch Sequence is your mission control for creating your very first fully functional mobile arcade gameusing the modern, expressive Kotlin programming language. This book is an essential, hands-on guide for anyone-from seasoned developers looking to dive into mobile game development, to curious beginners who want to see their ideas come to life on a smartphone screen.
What's Inside?Forget complex, proprietary engines. You'll learn to leverage standard Android frameworks to build a complete game from scratch, step-by-step:
Kotlin Fundamentals (Game-Ready): Review the core Kotlin features that are most crucial for performance and game logic.
The Game Loop: Master the heart of any game-the update/render cycle-to ensure smooth, consistent gameplay across devices.
Sprite Animation & Graphics: Learn how to load, manage, and animate graphical assets to bring your characters and environments to life.
Touch Input & Control: Implement responsive controls using the touch screen for intuitive arcade action.
Collision Detection: Develop simple, effective logic to handle collisions and trigger game events (score, loss, power-ups).
State Management: Structure your code to handle different game states, such as Main Menu, Playing, and Game Over.
Sound Effects & Music: Integrate audio to enhance the arcade experience.
Deployment: Get your finished game ready for testing and distribution on the Google Play Store.
By the end of this book, you will have:A fully functional mobile arcade game that you can proudly share with friends and family.
A deep, practical understanding of how professional mobile games are structured and executed.
The confidence and foundational skills needed to tackle more complex game development projects in Kotlin.