1.Stranger Things in a Familiar Land: Mainstream Cult Entertainment in the Age of Netflix.- 2.'There's More to Life Than Stupid Boys': the (Re) Gendering of Cult Teen Relationships in Stranger Things 3.- 3.Coming of Age in the Upside Down: Renegotiating the Boundaries of Mainstream/Cult Horror in Stranger Things.- 4.Flirting with the Final Girl: Stranger Things and the Inconsistent Representation of Female Empowerment.- 5.'Something is coming ...': the Screenwriter as Dungeon Master of Stranger Things.- 6.'What Happens to Us in the Future?': Stranger Things 3 Goes Back to the Future (1985).- 7.Stranger Networks: Ancillary Threats, Cult Nostalgia and Technological Invasions.- 8.A Nightmare on Maple Street: Anti-Nostalgia and Family Dynamics in Stranger Things.- 9.Returning Home: Set Design and Visual Storytelling in the Cult World of Stranger Things.- 10.From 1980s Intertextualities to (Un)faithful 'Inter-Textualities': Stranger Things and Audience-Created Relations Between Media Texts.- 11.Never Ending Story: How Transmedia Narratives Generate Cults.- 12.Sponsored Things: Audiences and the Commodification of the Past in Stranger Things.
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