Five college students are caught up in a story of epic proportions. When one of them participates in a virtual reality experiment, the rest get dragged into a government plot that has world wide implications. A freak accident occurs while they are participating in the initial test run. Suddenly the five adventurers find themselves in the very real world of wizards and dragons. They must now start off on and accomplish an adventure that not all may return from. The first book in a series of adventures detailing the the expansive world of "Champions of the Realm".
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