Interactive Narrative looks at the history of narration and examines current trends and projects within the field of interactive storytelling. What defines a narrative? Why should a piece of video art, a movie or a TV broadcast be interactive? How does the potential for interaction change the character of the underlying narrative? In this work, established artistic and narrative strategies are challenged, and an appreciation of an actively contributing audience is developed. It addresses questions of authorship and gives an outlook for future developments. This book is a valuable resource for all academics and practitioners involved in teaching or working in media studies and electronic arts.
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