Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book
Format:Hardcover
Language:English
ISBN:1946231088
ISBN13:9781946231086
Release Date:September 2024
Publisher:Goodman Games LLC
Length:162 Pages
Weight:1.80 lbs.
Dimensions:0.8" x 8.8" x 11.1"
Age Range:13 years and up
Recommended
Format: Hardcover
Condition: New
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