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Paperback How to Get a Job in Computer Animation: Create an amazing demo reel and get it to the right people Book

ISBN: 0974323004

ISBN13: 9780974323008

How to Get a Job in Computer Animation: Create an amazing demo reel and get it to the right people

Whether you are a beginner or a seasoned professional, finding work in the computer animation industry can be very difficult. This book contains insider secrets that give you the edge when hunting for... This description may be from another edition of this product.

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Format: Paperback

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Customer Reviews

5 ratings

The 411 on a difficult industry

This book is a very detailed and helpful book on what it takes to survive this industry. Lots of tips for how to improve your resume and insider information on what employers are looking for. Excellent book!

A great buy, loaded with info

This is my first review of any book ever, and I was impressed enough by the quality and content of this book to write this review. I am a 3d modeler in the process of putting together my reel, with this book I can proceed with the confidence that I now know everything that I need to know to put together the best reel I possibly can. This book is an invaluable guide to putting together a top quality demo reel that is sure to be "watched" by a reviewer, lets put it that way. If you are an artist with talent, then this is the book that you will need to help you best showcase that talent to a potential employer in the form of a demo reel. Nearly every question you may have in regard to demo reel format and requirements are covered thoroughly in this book, and the entire chapter devoted to the advice of working cg professionals to the entry level artist (with talent) desiring to enter the cg industry is a must read. Overall, if you are serious about putting together a strong reel that will stand out in its quality, as well as in making an excellent impression of yourself as a professional seeking employment in the cg industry, GET THIS BOOK, YOU WILL NOT BE DISAPPOINTED!

reference chapters alone make it well worth

This book is focused on the job-hunting process - demo reels, resume, interviewing, salary negotiation. I found the chapter on freelancing, as well as the reference sections (books to read, animation studios and post houses) most enlightening. The compilation of animation studios and post houses alone makes this book well worth the money. I also recommend "Getting a Job in Computer Graphics, Real Advice from Reel People", which has a more extensive discussion on what skills one needs for the different career paths and has a lot of interviews with people from the industry. The two books complement each other very well.

Great Book for Research

This is a great book written by a solid guy in the business. All the research he has provided is a big boost for people wanting to know where the opportunities are within the animation and visual effects industry.If animation is what you want to do then this is book that will give you the goods to getting the gig. I own 2 Post-Secondary 3D Animation and Multimedia schools and this will be required reading for the students.

Best book for graduating CG students

This book would benefit anyone who is thinking about getting into the computer animation field. Just the list of all the production and game companies is worth the price of the book. As a graduate of a computer animation school, there were many tips and suggestions that I never learned in school and that everyone would benefit from. This is a MUST HAVE book!!!
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